Changelog V0.1.3


Following some feedback, some things have been adjusted and changed, as well as lots of missing elements have now been added to make it a slightly more complete game.

Changelog V0.1.3

  • Added audio (vehicle engine, mine explosion, fire, UI buttons, win sound, background music)
  • Trees in the play area have colliders (And have different area density and positioning)
  • Landmines are more visible (emissive cap)
  • Vehicle handling tweaked (reduced engine power & increased mass)
  • Added story panel to the menu
  • Added controls text overlay during gameplay

Added Attributions

Wildfire & Small Explosion VFX from Particle Pack | VFX Particles | Unity Asset Store

Landmine Explosion SFX from https://freesound.org/people/magnuswaker/sounds/523089/

Fire SFX from https://freesound.org/people/newlocknew/sounds/636917/

Music (Night of the Dead (short loop 3) from Colossal Game Music Collection | Orchestral Music | Unity Asset Store

Win SFX (Jingle Chime 03 Positive) from https://www.gamemasteraudio.com/

UI Menu Button Beep 11 & 16 from Footstep and Foley Sounds | Foley Sound FX | Unity Asset Store

Vehicle Engine Sound from https://github.com/ATG-Simulator/VehicleNoiseSynthesizer/blob/1.0f/The%20'Assets...

Files

Mine v0.1.3.zip 424 MB
Aug 19, 2023

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