Changelog V0.1.3
Following some feedback, some things have been adjusted and changed, as well as lots of missing elements have now been added to make it a slightly more complete game.
Changelog V0.1.3
- Added audio (vehicle engine, mine explosion, fire, UI buttons, win sound, background music)
- Trees in the play area have colliders (And have different area density and positioning)
- Landmines are more visible (emissive cap)
- Vehicle handling tweaked (reduced engine power & increased mass)
- Added story panel to the menu
- Added controls text overlay during gameplay
Added Attributions
Wildfire & Small Explosion VFX from Particle Pack | VFX Particles | Unity Asset Store
Landmine Explosion SFX from https://freesound.org/people/magnuswaker/sounds/523089/
Fire SFX from https://freesound.org/people/newlocknew/sounds/636917/
Music (Night of the Dead (short loop 3) from Colossal Game Music Collection | Orchestral Music | Unity Asset Store
Win SFX (Jingle Chime 03 Positive) from https://www.gamemasteraudio.com/
UI Menu Button Beep 11 & 16 from Footstep and Foley Sounds | Foley Sound FX | Unity Asset Store
Vehicle Engine Sound from https://github.com/ATG-Simulator/VehicleNoiseSynthesizer/blob/1.0f/The%20'Assets...
Files
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Mine
Pass through the old minefield to escape the forest fire!
Status | In development |
Author | BrandonN |
Tags | 3D, Atmospheric, Driving, Forest, Singleplayer, Unity |
More posts
- Introducing MineAug 19, 2023
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