A downloadable game for Windows

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Developed for Snappy Game Off Summer 2023!

Story

You are evacuating in your car from a village located within the forest which is dealing with a wildfire. Flames are roaring close behind and all the main roads have been blocked off, trapping you on the path leading through a largely untouched part of the forest since a war that occurred decades ago. The area is littered with landmines but it is the only way out to escape the fierce flames. You must bite the bullet and cross the bridge into the minefield and make it to the bridge on the other side safely. It is the only way out for you now.

Controls

Drive: WASD
Look around: Hold Left Mouse Button & Drag
Pan around: Hold Right Mouse Button & Drag
Escape: Return to the menu

Attributions

 Forest Environment - Dynamic Nature | 3D Vegetation | Unity Asset Store

Wheel Controller 3D | Physics | Unity Asset Store

Wildfire & Small Explosion VFX from Particle Pack | VFX Particles | Unity Asset Store

Landmine Explosion SFX from https://freesound.org/people/magnuswaker/sounds/523089/

Fire SFX from https://freesound.org/people/newlocknew/sounds/636917/

Music (Night of the Dead (short loop 3) from Colossal Game Music Collection | Orchestral Music | Unity Asset Store

Win SFX (Jingle Chime 03 Positive) from https://www.gamemasteraudio.com/

UI Menu Button Beep 11 & 16 from Footstep and Foley Sounds | Foley Sound FX | Unity Asset Store

Vehicle Engine Sound from https://github.com/ATG-Simulator/VehicleNoiseSynthesizer/blob/1.0f/The%20'Assets...

Changelog

See Devlogs

Known Issues

V0.1.3

  • A few trees in the play space still have no collider
  • No audio settings

V0.1.1

  • Trees have no collider
  • No audio


Download

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Click download now to get access to the following files:

Mine v0.1.3.zip 424 MB

Development log

Comments

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(1 edit)

Bad car physics, and you can only see like one foot in front of you, so you can't see the mines. One little hill and your car is flipped over. Good use of theme, bad execution.

thanks for playing and fair points.
This is only day 1 so far so I plan to make further changes either just before deadline or after so I will take your feedback into consideration.

I initially had the mines with emissive caps. I removed as I thought it was too easy. I can add them back and gather more feedback.

Yeah, the vehicle handling is a bit messy. It's my first time dealing with creating a vehicle. and I left the parameters for the handling default. It is fine if you drive slowly. But otherwise, I felt it was more fun having whacky physics, and adds an extra challenge. I will be tweaking this still.